Gear : AD , Apple , Baby , Bike , Camcoder , Camera , Cellphone , Concept , Design , Desktop , DIY , Film , Gadget , Gaming , Headphone , HIFI , Laptop , Other , Pet , Pic , Phone , Projects , Sport , Spy , Software , Steampunk , News , Man , MediaPlayer , Military , MusicKit , Office , Toy , Tools , Video , Tech ,
"I employ many tactics (humor, animation, archival, and my own personal story) to attempt to untangle what interdependence and connectedness mean in terms of the history of the human species and moving forward. Through this journey, I wield a large magnifying glass to look at some of the absurd and beautiful behaviors of our species and our world. While the core components of humans desire to be “connected” have not changed since we first appeared on this planet, I believe a new zeitgeist is emerging through all these new technologies that are making our world smaller and more intertwined, and that that zeitgeist can make the world a better place"
"Currently on view at the Chatsworth House grounds in the UK through October 31st is the annual Sotheby’s Beyond Limits sculpture exhibition. Included in this year’s showing are two new works from Damien Hirst entitled Legend and Myth, which are his dissected portrayals of a winged horse and a unicorn. "
Photos by Bilder Christopher Furlong/Getty Images Europe
Locations: Agios Nikolaos, Spinalonga, Kritsa, Katharo, Pitsidia and Matala on Crete, Greece.
Shot with Lumix GH2, Gorillapod, 14-140mm and 7-14mm Lenses.
Post with Final Cut Pro and After Effects.
Music: Greece by Gayle Ellett.
Billboard and swings mix, steel ladder, steel lattice platform, protective nets on steel structure.
"Double Happiness responds to the society of materialism where individual desires seem to be prevailing over all. This nomad piece of urban furniture allows the reactivation of different public spaces and enables inhabitants to reappropriate fragments of their city. They will both escape and dominate public space through a game of equilibrium and desequilibrium. By playing this “risky” game, and testing their own limits, two persons can experience together a new perception of space and recover an awareness of the physical world."
"Daniela first came up with the idea last fall when applying to art schools. She was getting a portfolio together and while sketching some ears in her sketchbook (one of the prompts from a school) the initial EARonic mockup and portfolio piece came to be. "