Gear : AD , Apple , Baby , Bike , Camcoder , Camera , Cellphone , Concept , Design , Desktop , DIY , Film , Gadget , Gaming , Headphone , HIFI , Laptop , Other , Pet , Pic , Phone , Projects , Sport , Spy , Software , Steampunk , News , Man , MediaPlayer , Military , MusicKit , Office , Toy , Tools , Video , Tech ,
Liberty Smith and Sophie Windsor Clive unexpectedly caught a rather large murmuration on video while canoeing on the River Shannon in Ireland. A collection of starlings is called a murmuration.
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"Camera or Phone? Redefine your iPhone with 'Snap!'. 'Snap!' has a real-camera look and sports a real shutter button. Blur the line between digital camera and phone. Shoot with ease, add fun to your life and experience a world full of great surprises!"
This printer($60) that prints 4×6 photos directly from a docked iPhone or iPod touch.
"Requiring no computer or software, the printer is controlled from your iPhone via a free downloadable app. In less than a minute and without ink cartridges, it prints crystal-clear 300 dpi resolution pictures with vibrant colors, thanks to patented paper embedded with yellow, magenta, and cyan dye crystals."
I don't really like it, but it is still a good idea.
Beautiful hanging tent!
It is approximately 5.5ft long and over ten pounds in weight, features a removable magazine, moving safety, Sliding bolt, and a trigger that can be pulled.
At the end of October 2011, Thomas Senkel of e-volo made the first manned flight with an e-powered multicopter at an airstrip in the southwest of Germany. The flight lasted one minute and 30 seconds, after which the constructor and test pilot stated: "The flight characteristics are good natured. Without any steering input it would just hover there on the spot". This could be the future of flight, piloting a device as simple as a car.
Everything lies in the move. In an easy gesture, you activate the conversation by sliding the phone on your ear. The movement naturally lays down Angle on your ear and you can now benefit from the hands-free communication. "
Designed by Antoinne Coubronne, Michael Harboun and Thomas Chabrier in the context of a design competition at Orange (the telco). Chcek out the video.
"Video games are important. They are a storytelling medium, a place for self-expression, a sandbox for the human imagination, and an extension of an ages old tradition of gaming. We play out some of the most essential aspects of our culture in games, and we learn more about ourselves and the world around us in the process. From the powerful cinematic experiences of mainstream gaming, to the hyper-personal environments of indie games, we are in the midst of an explosion of gaming activity that, as some predict, will continue to define the way we live and interact with information, and each other, far into the future.
Eric Zimmerman, Game Designer
Jesper Juul, Game Studies Scholar
Leigh Alexander, Game Journalist
Syed Salahuddin, Game Designer and Curator "