Gear : AD , Apple , Baby , Bike , Camcoder , Camera , Cellphone , Concept , Design , Desktop , DIY , Film , Gadget , Gaming , Headphone , HIFI , Laptop , Other , Pet , Pic , Phone , Projects , Sport , Spy , Software , Steampunk , News , Man , MediaPlayer , Military , MusicKit , Office , Toy , Tools , Video , Tech ,
"After more than 20 years of conflict, the 13 American colonies and the British Crown are on the brink of all out war. Battle lines are drawn. Bloodshed is inevitable. Out of the embers of his burning village, a new assassin will rise. Born of Mohawk and British blood, his fight for freedom and justice will be forged in the flames of revolution."
Android users will finally get to try out Temple Run as the release of the game has been confirmed on March 27. The game will also be a free download.
Here is what Co-founder Keith Sheperd had to say:
"We are excited to finally share the Android release date with our fans who have been so enthusiastic and supportive of Temple Run. By expanding to more mobile devices, we hope to provide the same addictive and fast-paced gameplay to an entirely new group of players."
"A complete from scratch recreation of Super Mario Bros. with a focus on perfectly imitating the feel the 1985 classic gave us. Then give Mario a portal gun, add puzzle game mechanics from Portal and there you go. And if that wasn't crazy enough, play 4-player coop, with everyone having their own Portal gun!"
"Even the most hard-core LEGO fan has to grow up someday. Fortunately, Earth Blocks give adult enthusiasts a more sophisticated way to get their stack-and-lock fix. Instead of the brash, kid-friendly colors of their Danish counterparts, Earth Blocks draw on more urbane hues — a palette of greens and browns, mottled, like a forest floor. The blocks are made from natural materials — coffee beans, cedar sawdust, or scraps of cedar bark — that have been blended with polypropylene for rigidity. Earth Blocks are softer around the edges than the classic toy. As a result, they don't snap together as tightly as LEGOs do, which makes them less than ideal for making lightsabers. But their uniform shape (the bricks come in just one size — 1-1/4" x 5/8" x 5/8") lets them stack beautifully, and the colors blend harmoniously no matter what combination you put them in. Plus, these toy blocks look more appropriate in a professional setting than miniature figurines with yellow heads."
Coffee Beans, Cedar Sawdust or Cedar Bark.
Made in Japan.
Set of 50 blocks: $30.
"Here is a short footage on our recent work on quantum levitation. We were inspired by the game Wipe'out to do our work. With this new technology, we hope to revolutionize the world of motor transport; Maybe in a near future we could assist to a real Wipe'out race"
Eye Asteroids is the first eye-controlled arcade game, created by Tobii, a company that develops eye-tracking tech. Debuting at New York's Dave & Buster's arcade this week, the game has just one button, and you only press it once to start. Once you do, the game uses a strip of infrared sensors below the screen to scan your eyes and calibrate the system. The Earth stands in the middle of the scree, all you have to do is look at an incoming asteroid, pause slightly to shoot and move on to the next target. You can watch the video of it in action. Each machine costs a reported $15,000, and there will only be 50 made.
"Video games are important. They are a storytelling medium, a place for self-expression, a sandbox for the human imagination, and an extension of an ages old tradition of gaming. We play out some of the most essential aspects of our culture in games, and we learn more about ourselves and the world around us in the process. From the powerful cinematic experiences of mainstream gaming, to the hyper-personal environments of indie games, we are in the midst of an explosion of gaming activity that, as some predict, will continue to define the way we live and interact with information, and each other, far into the future.
Eric Zimmerman, Game Designer
Jesper Juul, Game Studies Scholar
Leigh Alexander, Game Journalist
Syed Salahuddin, Game Designer and Curator "