Medal of Honor Airborne |
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| Entertainment | Game |
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| Medal of Honor Airborne($60). Airborne sees you taking control of Private Boyd Travers part of the United States 82nd Airborne Division during the second World War. Each mission begins with a parachute drop as you jump out of your C-47 transport and land anywhere on the map. View the entire operation from the air, and then control your parachute to choose your landing spot. On the ground, gather your senses and assess the terrain. A wide variety of customizable weapons are at your disposal. Choose your path in this free roaming FPS environment. It inclued the XBox 360 version, check out here. | ||
| The main gameplay element of Airborne is the jump. At the start of each mission, the player begins in a C-47 along with fellow soldiers preparing to drop. The team then jumps out of the plane and parachutes down to the ground, marking the beginning of the mission. During the drop the player is able to freely control where in the field of battle they land; pre-determined drop zones are marked with a green flare, where the player will find their allies and supplies, however they can also choose to land elsewhere, which affects the way the game is played. For example, the player could land near the enemy stronghold and come up against heavy opposing firepower, or land on the rooftops with a sniper rifle and choose a stealthy approach to the mission. This free-roaming experience based on unlimited choice of landing spots offers infinite ways of gameplay, ensuring no two matches are alike. Additionally, unlike previous scripted first-person shooters, the missions in Airborne have no specific start or end point. As the player can land anywhere in the map, beginning the mission where they choose, they can complete the given objectives in any order they wish. The rate at which players become ready for battle depends on their skill at hitting the ground; a poor landing results in notification of a "botched landing", with the player having to spare a few seconds to regain composure. Players can also instantly kill an enemy soldier if they land on them. Players can choose where in the map they land by steering their parachuteAirborne uses a unique health regeneration system where the health status bar is split into four quarters. If a whole quarter of health is lost, a health pack is needed to replenish it, although if the quarter is not entirely lost it will slowly refill if the player finds cover and rests for a few seconds. The game also has an unlimited sprinting ability where the player can speed up, however they will not be able to shoot while sprinting. Like other more recent FPS games, Airborne makes use of iron sights, where the player can improve their accuracy by looking down the sights of the weapon. The game's crosshair is dynamic where it will grow larger while the player is running, indicating that firing is less accurate while on the move. The Airborne development team originally planned for drivable vehicles to be available, and EA went as far as signing a deal with Jeep to use their vehicles in game. However it was felt that they didn't fit well into the design of the game, and that their inclusion would detract resources from other priority game elements, most notably the main focus of the drop. |
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| Price: $60 | BUY | Share it | ||
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